Saturday, June 14, 2025

Ruins by Orson Scott Card (2013)


In Ruins, the second installment of Orson Scott Card's Pathfinder trilogy, Rigg's odyssey propels him through the multifaceted "Folds" of the planet Garden, culminating in encounters with the shipboard AIs that seeded human life. This narrative, dense with speculative world-building, probes temporal and spatial manipulation, resonating with engineers and scientists intrigued by systems theory and artificial intelligence. Card's integration of Lit-RPG elements—character progression via experience and magical artifacts—infuses a gamified structure that, despite my skepticism toward fantasy, captivates through its rigorous internal logic, appealing to analytical readers.

The character arcs, particularly Rigg's, evolve with psychological depth, navigating trust and agency within a deterministic universe, a theme historians and biologists in my audience may find compelling for its parallels to evolutionary and societal dynamics. The novel's brisk pacing and intricate plotting sustain momentum, setting an anticipatory stage for the trilogy's conclusion. Card's continued productivity enriches contemporary speculative fiction, delivering a work that merits top marks for its intellectual rigor and narrative drive. 5/5 Stars.

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